![]() You can see on the form tree which one you need to level up to unlock the next, so there’s no room for confusion here. After leveling up the rat a bit, you unlock the melee-focused Guard and the bow-wielding ranger, both of whom have their own progression paths that lead to unlocking other forms. You start off as the feeble Nobody, but soon you get the ability to transform into a rat that can poison enemies. ![]() Where Nobody Saves the World really shines is its core gameplay loop and progression systems. But the writing and audiovisual presentation are only the icing on the cake here. ![]() It also means it looks visually stunning and has great music. Being a Drinkbox-developed game means Nobody Saves the World immediately pops with personality, charm, and a killer sense of humour. Doesn’t sound like anything special from the jump, but things get real interesting real quick.įor one thing, this is a game from Drinkbox Studios, the developers of the universally beloved metroidvania Guacamelee, and the woefully underrated dungeon-crawling RPG Severed (seriously, why does nobody talk about Severed?). What follows is a top-down Zelda-esque adventure game with RPG progression and the ability to switch into different forms like Shantae. Upon finding a magic wand that lets you change into a variety of forms with their own abilities, progression, and playstyles, you set off on a mission to redeem yourself. You play as the eponymous Nobody who has lost his memory and been framed for the murder of the famous wizard Nostramagus. Here’s the rundown on Nobody Saves the World.
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